This is where the rules loosen, the stakes rise, and the voices don’t quiet down. I write stories that blur the line between reality and whatever’s trying to replace it—sometimes grounded, sometimes surreal, always rooted in emotional truth. Whether it’s character-driven fiction, immersive worldbuilding, or quiet narratives that hum beneath the surface, the aim is simple: to leave something tender and rotting in the heart—alive, aching, and impossible to rip out.
New work is added regularly—fiction, fragments, and whatever else insists on being told.
Narrative Design & Worldbuilding
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Original TV & Film Pitches
Game Design & Concepts
SLAYERS™ - A high-power, tactical TCG (UNDER CONSTRUCTION)
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The Library
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Dawn’s Early Light - Episode 4 - Preview
A preview from episode 4 of Dawn’s Early Light - A Green Lantern Story
Dawn’s Early Light - Episode 1 - Preview
A preview from episode 1 of Dawn’s Early Light - A Green Lantern Story
Witch & Ward
“They'd warned him about a lot of things, actually, their weathered faces pale with terror as they'd pressed a purse of coins into his palm. The witch who lived in the old castle, they'd said, was a monster in human form who stole children in the night and poisoned wells with her dark magic. She communed with demons, danced naked under blood moons, possessed eyes like a serpent and a tongue that dripped venom. Death itself, they claimed, draped in woman's flesh.”